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Takolor

Services

UEFN — Fortnite Brand Worlds

Your brand, playable on Fortnite.

UEFN — Fortnite Brand Worlds

Fortnite is a medium in its own right — 450M+ players, a meeting place for Gen Y and Z. With UEFN (Unreal Editor for Fortnite) we build custom branded islands: persistent or event-based worlds where your audience plays, gathers and discovers your brand. We design the experience, craft the environment to your identity, import your 3D assets, and bring your spokespeople in as MetaHuman characters via our motion-capture studio — backed by the SoWhen? group, an official Unreal Engine Service Partner.

This is for brands that want real reach with Gen Z gamers, not another ad they scroll past. As part of the SoWhen? group, an Unreal Engine Service Partner working alongside Epic Games, we keep art and engineering under one roof: senior hands that ship to production and hold the line on launch day. From island discovery and promotion to live-ops content and recurring in-game events, we turn a Fortnite brand activation into a branded metaverse your audience comes back to.

What we build

  • Custom branded islands — event-based or persistent
  • Game mechanics & storytelling designed around your goals
  • Your 3D assets and products imported into the world
  • Branded non-player characters & MetaHuman avatars
  • Live events, calendar-driven content & community growth
  • In-world video/photo capture for your channels

In production for

Unreal Engine Service Partner (SoWhen? group) · Epic Games collaboration

Frequently asked

What is UEFN?
UEFN stands for Unreal Editor for Fortnite — Epic Games’ professional, Unreal-Engine-based toolset for building custom games and experiences (“islands”) that publish directly inside Fortnite. It pairs Unreal’s rendering and asset pipeline with Verse, Epic’s scripting language, so studios can create branded worlds far beyond what in-game tools allow.
How is UEFN different from Fortnite Creative?
Fortnite Creative is the no-code, in-game builder. UEFN is a desktop editor with the full Unreal workflow — custom 3D assets, advanced materials and lighting, Verse scripting, and version control — so it suits production-grade branded experiences rather than quick maps.
Why should a brand build on Fortnite?
Fortnite reaches hundreds of millions of players and is a default social space for Gen Z and younger millennials. A branded island turns your brand into something people actively play, gather in and share — a participatory presence rather than a passive ad.
Can you import our own products and brand assets?
Yes. We import your 3D products, environments and identity into the island through the Unreal pipeline, and can bring spokespeople or characters in as MetaHuman avatars via our in-house markerless motion-capture studio.
Are you an official Epic / Unreal Engine partner?
Yes — Takolor builds as part of the SoWhen? group, an official Unreal Engine Service Partner, so your project is delivered by a verified, Epic-recognised team.
How long does it take to build a branded Fortnite island?
It depends on scope. A focused event island can take a few weeks; a persistent, mechanics-rich world with custom assets and a live-content calendar takes longer. We scope timeline and budget with you up front before any build starts.

New to the platform? Read our guide: What is UEFN? Fortnite for brands, explained .

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